NEUTRAL CREEPS
They dont respawn under these conditions:
-there is a hero or creep in the line of sight/area
-there is a ward
-dead body of any kind

It takes 14 seconds for one body to dissappear meaning if u farm at a neutral camp u must try i kill all by the 44/45th second so that the body has vanished in time for the new creep to form. If u cant kill the creep by that time, then u pull the creep out and kill it away from the line of sight or area(requires timing) so that its corps does not hinder the formation of the new creeps.Heroes with stun or AXE have easier time coz they just pull the creep out then stun or call them to make them stay away from the creep camp. If u know very well that you cant kill tat specific creep camp in time(b4 44/45 second) then u pull them out to allow the new creep camp to form. The idea of jungling is to keep the neutral creep flow constant. The bigger creep camp(the one with lvl six creeps/not ancients) is the best to base your timing on. Normally u can get around 150-250 gold from the big creep camp. Now say u makesure every minute they spawn and u clear them. In ten minutes u get 1500-2500 gold.There is always to smaller creep camps near the big camp(both sentinal n scourge). Say after killing of the big camp(normally can be done in less then 50 seconds) u go n clear one of the small camps(dont mind the time coz u will be taking turns between the small camps;can be done in 10-15 seconds). U will be getting around 90-150 gold. Now in 10 minutes tats 900-1500 gold. So if all goes well and timed well you get a total of 2400-4000 gold in ten minutes without leaving the jungle. Now if u add the ancients which u are going to farm in midgame in place of the big creep camp...u get around 270-330 gold. Ten minutes of that n u have 3500-5800 gold adding the small creep camp. Tats enuf to get a Radiance/power thread combo in 20 minutes.It just depends when u choose ur 20 minutes coz not all heroes can straight start jungling at the 2nd minute. Plus mminus the time spent defending is 25-30 minutes.

ps:i understated the timing to kill the creeps...at times u can kill of all(3)of the creep farms in jungle within the 50 seconds time..tat means more money in the 20 minutes
posted by TI_clown on 12:19 PM / there are 6 comments for this post.
 
6 Comment(s):

At 12:59 PM, Blogger ShiNGaMi*HoLoCaust said...

hmm.... pretty good statement u put out there.... but then again got 2many tips 2remember..... n oso i wonder who wud actually have da time 2go jungling within dat time limit? if da opposition team found out 1rival hero haf been missin 4quite sumtime sure they will go huntin dat hero.... of course it all bout timing....
 


At 2:24 PM, Anonymous Anonymous said...

ppl with half a brain can do it shaun. -chino-
 


At 2:53 PM, Blogger Sai said...

The whole idea is to make 3 lanes into 4 lanes for ur team. It is not for you to hide in the forest for the rest of ur life. when u are lvl 6 and another single hero lane is also lvl 6. then u can go to gank/ambush and the enemy because u out lvl them.

i will try to look for link later magnus. Please be patient.
 


At 2:56 PM, Blogger TI_clown said...

of course u dont hide there all ur life...thats wat i mean by plus minus....it includes the time u spend helping/iniating ganks and defending tower
 


At 3:02 PM, Anonymous Anonymous said...

ppl wif half a brain like u eh chino?

-u noe who-
 


At 4:52 PM, Blogger Master Magnus said...

So is someone's skull half full or half empty? ^_^

I've been thinking about a way to break this annoying need for some of you guys to farm neutrals. Well not really, more like a way to take advantage if the opponent is jungling or quasi-jungling. Obviously can't stop it in 5v5 or 4v4 but then again 1 on each team should be neutralling a lot.

Now in a 3v3 say a hypothetical person named gopi in lane 1(scourge) reaches level 6 and goes jungling with Jahrakal. I would propose that my team members in lane 2 go to the forest and gank the shit out of him with the teamate in lane 1.

At this point its pretty safe to leave ctr tower defenseless while lane 3 hero is safe unless too careless. Kill gopi in forest and smash up lane 1 tower. Then clear forest of neutrals and go smash center, then smash lane 3.

Can't do this too early of course but level 6 is more than enough for 2 heroes to take out a tower together with some creeps. I say gank gopi first because he will just come and hit the creeps and draw them away from the tower in lane 1 if we leave him to farm in the forest.

Actually in a sense this is what Dinesh and I sometimes do i.e. push really hard (minus the ganking). Either jungler/neutral creeper stops jungling to defend or keeps jungling and loses towers and maybe a rax (depending on stage of the game). Either way it stops em from jungling effectively.

Although the downside is that if you let someone neutral for too long eventually they will surpass you so you have to gank them or push hard, leaving it alone is bad mojo unless you have an equally good jungler/imba character in your team too.

Man I'm really bored. Want to play dota T_T
 

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